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Advanced [show]


Varis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. He wears his black hair down. His gray eyes peer out from beneath his Stetson green hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Poor, Family. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Varis Ilphelkiir, Male Elf Cleric 5
Medium (4'11") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)8 (-1) 17 (+3)9 (-1)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 200 gp. Obsidian (6 gp). Aquamarine (1000 gp). Jasper (60 gp). Moonstone (60 gp).


Social Check DCs


Spring On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His white fur is matted, messy, and big. His yellow eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Spring hails from a village terrorized by illithids. Cursed with lycanthropy at a very young age, Spring has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Regain custody of his son.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Family, Enemies. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Spring On the Water, Male Tabaxi Paladin 11
Medium (6'0") Tabaxi, Lawful Good (CR 11)
Armor Class 10
Hit Points 111 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)12 (+1) 15 (+2)19 (+4)
Skills Arcana +5, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1800 gp. Chrysoprase (50 gp). Sardonyx (50 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp). Azurite (9 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghâm Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a dull look in his violet eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered painting. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Athletic, Artistic, Philantrophist. Bonds: Attractive, Rich. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Ghâm Royal, Male Half-Orc Monk 8
Medium (5'7") Half-Orc, Lawful Good (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Taklinn Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting tan shirt and pants. He wears his white hair down. His blue eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Taklinn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Weaver, but he got bored and became a Junk Dealer. He became a Junk Dealer soon after.

Motivation: Seeks redemption; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Hedonist, Disease. Bonds: Job, Criminal record. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Taklinn Brazzik, Male Dwarf Adept 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 13 (+1)6 (-2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1100 sp. Carved bone or ivory statuette (20 gp). 1 Half-Plate.


Social Check DCs


Anverth Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His blonde hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Nature, Slave. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Anverth Gimlen, Male Gnome Warrior 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Amber (80 gp). Rhodochrosite (11 gp). Golden pearl (80 gp).


Social Check DCs

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