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Advanced [show]


Euron Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a fancy red suit. He keeps his long red hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east, but his parents moved at a very young age to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear

Ideals: Disciplined, Professionalism. Bonds: Attractive, Immigrant, Religious. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Euron Glory, Male Tiefling Bard 6
Medium (5'6") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)17 (+3) 16 (+3)10 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 500 gp. Pink pearl (60 gp). Deep green spinel (60 gp). Pink pearl (60 gp). Deep blue spinel (1000 gp).


Social Check DCs


Ortegar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely white suit with black socks and a vest with buckled shoes. His hair is brown and very short. His fierce hazel eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. During his travels, Ortegar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ortegar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ortegar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Ortegar Brightmoon, Male Halfling Druid 8
Small (3'2") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberdeb Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. His red hair is braided into rings. His amber eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on women, regardless of circumstances.

History: Eberdeb lived on a farm with his father, near the main road leading to a nearby town. One day when Eberdeb was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Eberdeb was heart-stricken from the event, and his mother started working long hours to provde for them. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist. Flaws: PTSD. Bonds: Has a crush, Family. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Eberdeb Murnig, Male Gnome Warrior 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 90 gp. Chalcedony (70 gp). Carnelian (70 gp). Black pearl (300 gp).


Social Check DCs


Dynamic Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a white vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His fur is orange and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of southern immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Dynamic Of Spirit, Male Tabaxi Sorcerer 3
Medium (6'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 cp. 1 Thunderstones.


Social Check DCs


Dalgal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His black hair is still thick. His eyes are blue and catlike.

Personality: Dalgal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Roofer business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: To be a Bather again; and to prove his worth to the world

Ideals: Artistic, Persistence. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dalgal Burrowfound, Male Dwarf Monk 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)8 (-1) 10 (+0)6 (-2)
Skills Deception +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 gp. 1 Breastplate.


Social Check DCs

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