Gale Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Assassin. He has a slight overbite and is overall scrawny. His brown fur is lengthy and is close to two feet long. His fierce yellow eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the east to a Assassin, Gale learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Gale was left his father's suit of armor and trained in its use and care. He has achieved small success as a Assassin.
Motivation: Further expansion of business; and he is a bit of a kleptomaniac
Ideals: Optimist. Bonds: Job, Military, Criminal record. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 105 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Silver pearl (40 gp). Red-brown spinel (40 gp). Malachite (4 gp). Black pearl (1400 gp). Alexandrite (1400 gp). Tourmaline (40 gp).
Pikar Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his right hand. His brown hair and beard is wavy and long. He has green eyes.
Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Pikar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Fighting. Bonds: Attractive, In love, Has a crush, Criminal record, Rich. Occupation: Stableman
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 116 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 1 | 1 |
Possessions: 11000 gp. Citrine (40 gp). Lapis lazuli (9 gp). Citrine (40 gp). Tiger eye turquoise (9 gp). Blue quartz (9 gp). Black opal (1300 gp). Sardonyx (40 gp). Rhodochrosite (9 gp). Golden pearl (110 gp). Banded agate (9 gp). Freshwater pearl (9 gp). Obsidian (9 gp). Chalcedony (40 gp). Moss agate (9 gp).
Gerbo Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His hair is long and silver with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the north to a Dyer, Gerbo learned a great deal about his mother's area of expertise. Gerbo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Dyer soon after.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 13)
Armor Class 14
Hit Points 114 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 20 (+5) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 800 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wobbles Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is still thick. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.
History: He was born at the edge of vast island. Wobbles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion
Ideals: Pacifist. Flaws: Disease, Racist. Bonds: Attractive, Nature. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Abyssal, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
Gimble Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has styled his golden hair well, parting it to the left. His brown eyes peer out from beneath his broad green hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered east to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Disciplined. Flaws: Ugly, Selfish, Mundane, PTSD. Occupation: Gardener
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 83 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Elven, Infernal, Halfling
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +6
Possessions: 4000 gp. Deep green spinel (40 gp). Moss agate (15 gp). Aquamarine (1100 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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