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NPC Generator

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Advanced [show]


Reynard Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He is the product a well kept family trust fund and as such has never really known need. Reynard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reynard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Shy. Bonds: Attractive, Criminal record, Rich. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Reynard Compton, Male Human Fighter 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 8 (-1)8 (-1)
Skills Religion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Zepar Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying red hair a little too much giving a sharp red color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. Zepar was born on a far western mountains where he grew up under the tutelage of his mother, an expert Shepherd. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy; and revenge

Ideals: Persistence. Flaws: Insomniac. Bonds: Enemies, Rich, Immigrant. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Zepar Pain, Male Tiefling Aristocrat 13
Medium (5'6") Tiefling, Lawful Evil (CR 13)
Armor Class 9
Hit Points 92 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +8 / 4d4+4, Ranged +3 / 4d4-1, Grapple +4

Possessions: Jasper (70 gp). Amber (40 gp). Onyx (70 gp). Rich purple corundum (1400 gp). Star ruby (1400 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His white fur is lengthy. His hazel eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Optimist. Bonds: Adventurer, Nature, Family. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Flask Of Claws, Male Tabaxi Wizard 4
Medium (5'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 200 gp. Bloodstone (20 gp). Golden yellow topaz (500 gp). 1 Minor magic item.


Social Check DCs


Abad Fear, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His white hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. After a long history of fighting, Abad and his spouse have recently divorced.

Motivation: Wants to raise his children well.

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Abad Fear, Male Tiefling Monk 8
Medium (5'4") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills History +5, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 900 gp. Malachite (11 gp). Jasper (20 gp). Chalcedony (20 gp). Rich purple corundum (600 gp). 1 Minor magic item.


Social Check DCs


Raymond Alby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His brown hair is lengthy and is close to two feet long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Raymond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Beggar, Raymond learned a great deal about his father's area of expertise. A gifted student he started as a Shipwright, but he got bored and became a Beggar. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Extrovert, Gifted, Optimist. Bonds: Job. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Raymond Alby, Male Human Paladin 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 18 (+4)13 (+1)
Skills Investigation +5, Survival +6
Senses Passive Perception 14
Languages Common, Infernal, Ignan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 140 gp.


Social Check DCs

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