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Advanced [show]


Orsik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Bather uniform. His long blonde hair reaches down to his waist. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Flaws: Emotional, Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Orsik Morigak, Male Dwarf Rogue 6
Medium (4'5") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)14 (+2) 9 (-1)6 (-2)
Skills Nature +5, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 6000 sp. Sard (70 gp). Jet (70 gp). Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zûmug Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears a fancy blue suit. He wears his chestnut hair up. His eyes, though not visible through his cowl, are violet.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His mother raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by giants. Zûmug was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Attractive, Enemies, Nature. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Zûmug Anderton, Male Half-Orc Druid 7
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 9 (-1)11 (+0)
Skills Deception +3, Stealth +6
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing, and he perpetually has his sai ready. His hair is blonde and curly. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Shy, Ugly. Bonds: In love, Job. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Raymond Mitchell, Male Human Monk 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 27000 sp. Coral (130 gp). Brown-green garnet (130 gp). 1 Minor magic item.


Social Check DCs


Purson Hope, Male Tiefling [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man wears a lot of dark rich colors, with gold accents. He wears a wide-brimmed hat to hide his balding. His silver eyes lackadaisically let the world flow into them.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and tiefling compassion

Ideals: Athletic. Flaws: Racist, Disease. Bonds: Attractive, Religious. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Purson Hope, Male Tiefling Paladin 5
Medium (5'1") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his purple hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north, but his parents moved at a very young age to the south. Mormo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mormo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.

Motivation: Seeks redemption; and he is unsatisfied with his job

Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record, Job. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Mormo Rescue, Male Tiefling Rogue 8
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 63 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Obsidian (4 gp).


Social Check DCs

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