Calcitro Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. He has shaved his head bald. He wears a mask on his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Healer
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 116 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Auran
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 900 pp. Jade (140 gp). Pink pearl (140 gp). Star rose quartz (20 gp). Lapis lazuli (11 gp). Sardonyx (20 gp). Aquamarine (400 gp). Red spinel (140 gp). Jasper (20 gp). Aquamarine (400 gp). Black pearl (400 gp). Banded agate (11 gp). Alexandrite (400 gp). Zircon (20 gp). Rose (20 gp). Banded agate (11 gp). 1 Medium magic item.
Efferil Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a blue coat over a black low-cut shirt, and a feathered hat upon his head. His hair is brown, silky, and of moderate length. His hazel unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now spends his time doing works of charity.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Family. Occupation: Sculptor
Voice: Whispers
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Abad Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. He has dyed his greying black hair a little too much giving a sharp black color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.
History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero
Ideals: Joker, Philantrophist. Flaws: Depressed. Bonds: Mentor, Adventurer. Occupation: Fortune-teller
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 400 gp.
Malmûg Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered monstrous two handed axe and tarnished morningstar as well. He has a small bristly mustache and wavy black hair. His green eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Malmûg will drive conversation. He has a small toy that he constantly fidgets with.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted divine powers by his dying brother.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Ideals: Fighting, Extrovert, Gifted. Flaws: Addict, PTSD. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 13)
Armor Class 11
Hit Points 77 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Aquamarine (300 gp). White pearl (160 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). Amber (160 gp). Pink pearl (160 gp). Star ruby (1600 gp). Red-brown spinel (160 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Mystralath, Male Elf [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His auburn hair is knotted and matted. His blue eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Justice, Philantrophist, Gifted. Bonds: Attractive, Slave. Occupation: Bather
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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