Gilbert Everleigh, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has all his life been fascinated with singing.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Baker
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 94 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 160 pp. Onyx (80 gp). Hematite (7 gp). Deep blue spinel (500 gp). Red garnet (130 gp).
Borun Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears baggy grey pantaloons and a tan scarf, he is not a threatening figure. His golden hair is matted, messy, and big. His gray eyes peer out from beneath his wide-brimmed grey hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and obtaining odd cultural halfling artifacts is his passion
Flaws: Ugly, Racist. Bonds: Job, Rich, Adventurer. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Nalral Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a tight fitting black shirt and pants, and sports empty pouches on his belt. With bright brown hair and a scraggly beard. His hazel eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A deep hatred of illithids; and revenge
Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: In love, Enemies. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 48 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp.
Harbek Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'3" eastern man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Sold as a small child to a brothel owner, Harbek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and wants a kiss
Flaws: Ugly, Depressed. Bonds: Poor, Has a crush, Mentor. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 380 gp.
Zook Leffery, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His long white hair is drawn into a two foot long braid. He has a dull look in his brown eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.
History: Zook hails from a village terrorized by brigands. In his 13th year, his parents were killed by a brigands raid, leaving Zook alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands
Ideals: Disciplined, Persistence. Bonds: Attractive, Enemies. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 19 (+4) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. Black pearl (800 gp). Aquamarine (800 gp).
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