Richard Trollope, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a tan suit, brown shirt, and red tie. He has moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. During his travels, Richard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Richard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Richard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break.
Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 4000 cp. Sardonyx (20 gp).
Kriv Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan coat over a green low-cut shirt, and a deerstalker hat upon his head. His copper crest is long and unkept. He has a tattooed face.
Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of dire rats once and for all.
History: The child of northern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Kriv and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Baker
Voice: Raspy
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Breastplate.
Norkruuth Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, brown shirt, and black tie. He is portly but not overly obese. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Norkruuth was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Norkruuth has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 5000 cp.
Conrad Beverly, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is wearing the road beaten gear of a warrior. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 4 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Conrad's homeland. Conrad decided to take the middle way and become a bodyguard. He is searching for what he claims is his rightful reward.
Motivation: He has a crush on the local Shipwright; and a need for knowledge about a nearby landmark
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnoll, Giant
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (800 gp). Gold music box (4000 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anverth Turen, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a pastel collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He sports a long blonde beard, and similarly colored long hair. He has a dull look in his blue eyes.
Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Antagonistic. Bonds: Guardian, Adventurer, Enemies. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 87 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +4
Possessions: 3000 gp. An abacus with copper, silver and gold markers (30 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
