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Advanced [show]


Olrok Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times, and carries pickaxes. He keeps his red hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east. In his 10th year, his parents were killed by a dire rats raid, leaving Olrok alone in the world. After a stint in an orphanage, he was adopted. He left for the east, certain he would find work there.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Bonds: Enemies, Adventurer, Immigrant. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Olrok Copeland, Male Half-Orc Ranger 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc, Gnome, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Golden yellow topaz (1100 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is bristling with hidden weapons, mostly shortspears and hammers. His yellow fur is still thick. His eyes are a pleasant green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Right-Handed was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Butcher for hire.

Motivation: He desires power and/or immortality; and to be a tailor again

Flaws: Ugly. Bonds: Criminal record, Job, Has a crush, Adventurer. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Right-Handed On the Mountaintop, Male Tabaxi Expert 5
Medium (6'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Chay Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. This amber eyed easterner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is an amazing painter.

History: Born to a pair of adventurers, Chay grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Joker, Gifted, Artistic. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Chay Fastfoot, Male Halfling Ranger 5
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Golden pearl (50 gp).


Social Check DCs


Lance Alby, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he wears a green coat over a pastel low-cut shirt, and a broad hat upon his head. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the north. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast plains. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Lance began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and someone believes him a fraud

Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Nature, Enemies. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Lance Alby, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 20 pp. 3 Tanglefoot bags. 3 Tanglefoot bags. 3 Holy water.


Social Check DCs


Cressel Clever, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair, while still mostly white, has prominent grey streaks. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Rich. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Cressel Clever, Male Tiefling Ranger 3
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)14 (+2) 11 (+0)19 (+4)
Skills Intimidation +6, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs

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