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Advanced [show]


Fivin Hanali, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He wears a feathered hat to cover his moderate length black hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Fivin studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Fivin and his spouse have recently divorced.

Motivation: Elven compassion; and a strong sense of loyalty to elven people

Ideals: Gifted. Flaws: Addict, Racist, Antagonistic. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Fivin Hanali, Male Elf Commoner 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)16 (+3) 13 (+1)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Infernal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. 1 Masterwork Light steel shield.


Social Check DCs


Kildrak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. His silver hair is kept up in a ponytail inside a broad hat. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Kildrak lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his sister's freedom.

Motivation: His religion dominates his actions; and to reunite with his absent mother

Ideals: Impeccable, Extrovert. Bonds: Family, Nature, Religious. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Kildrak Holderhek, Male Dwarf Ranger 7
Medium (4'1") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Nature +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Kite Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His red fur is lengthy and is close to two feet long. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Butcher business at a young age. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He now owns his own business.

Motivation: Sabotage a competitor; and to be a miner again

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Kite Running, Male Tabaxi Rogue 2
Medium (6'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp.


Social Check DCs


Akmen Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a wide-brimmed hat to cover his moderate length brown hair. He wears crescent spectacles with a black brim.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Philantrophist. Bonds: Criminal record, Rich, Adventurer. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Akmen Amuse, Male Tiefling Sorcerer 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Watson TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: Born in the south to a Jeweler, Watson learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He was granted necromantic powers by his dying brother.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Gifted, Logical. Flaws: Addict. Bonds: Job. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Watson TellPenny, Male Halfling Ranger 16
Small (3'0") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 85 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +8, History +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: 3000 gp. Iolite (80 gp). Sardonyx (80 gp). Hematite (10 gp). Carnelian (80 gp). Malachite (10 gp). Alexandrite (500 gp). Brown-green garnet (50 gp). Azurite (10 gp).


Social Check DCs

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