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NPC Generator

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Advanced [show]


Cressel Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a robe, a symbol of the four houses of cards around his neck, and a shield on his belt. His white hair is singed and shortened. He has a dull look in his white eyes.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. Through the years after Cressel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Cressel's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Cressel Havoc, Male Tiefling Rogue 10
Medium (6'4") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 180 pp. Carved bone or ivory statuette (30 gp). Fire opal pendant on a fine gold chain (2400 gp). Finely wrought small gold bracelet (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Clapham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts. He has a moderate pudge and is not very fit. His white hair is heavily combed to the right. This amber eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Bernard embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Slave, Adventurer, Debt. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Clapham, Male Human Paladin 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Lapis lazuli (4 gp). Azurite (4 gp).


Social Check DCs


Oskar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. His hair is silver and curly. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle; and he is greedy

Ideals: Fighting, Athletic. Flaws: Insomniac, Depressed. Bonds: Rich, Immigrant. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oskar Gorunn, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)13 (+1) 11 (+0)12 (+1)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Salasar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His crest is green, silky, and of moderate length. He has gleaming, smiling red eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Salasar was born in the south. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Shy, Forgetful. Bonds: Attractive, Slave. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Salasar Tiammanthyllish, Male Dragonborn Warlock 15
Medium (6'6") Dragonborn, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Deception +7, Investigation +7
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 4000 gp. Red spinel (150 gp). Rhodochrosite (10 gp). Black pearl (600 gp). Aquamarine (600 gp). Coral (150 gp). Iolite (30 gp). Rich purple corundum (900 gp). Violet garnet (600 gp). Malachite (10 gp). Onyx (30 gp). 1 Medium magic item.


Social Check DCs


Lone Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt, and is pretty ugly. He has done his best to style his yellow fur to look like a famous performer. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Lone isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Impeccable, Persistence, Logical. Flaws: Ugly, Antagonistic. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Lone Candle, Male Tabaxi Commoner 10
Medium (6'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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