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NPC Generator

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Advanced [show]


Zook Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: Zook was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Laborer. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Dilettante; and to settle down with his crush

Flaws: Insomniac. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Zook Horcusporcus, Male Gnome Cleric 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 98 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)8 (-1) 15 (+2)12 (+1)
Skills Perception +7, Religion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 2000 gp. Aquamarine (1600 gp). Sard (80 gp). Deep blue spinel (1600 gp). Rhodochrosite (15 gp). Hematite (15 gp). Chrysoprase (80 gp). Tourmaline (50 gp). Moss agate (15 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. His whole body is exceptionally muscular. His beige fur has been sun bleached extensively. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born a particularly ugly child, much to the horror of his parents. Tricking was born on a far western forest where he grew up under the tutelage of his mother, an expert Tailor. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Tricking In the Morning, Male Tabaxi Commoner 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)17 (+3) 13 (+1)19 (+4)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shivering Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur, while still mostly white, has prominent grey streaks. His copper eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shivering fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Justice. Flaws: Fearful. Bonds: Military. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Shivering Of Wine, Male Tabaxi Expert 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +6, Stealth +7
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 700 gp. Blue quartz (16 gp). Lapis lazuli (16 gp). Black pearl (700 gp). Iolite (30 gp). Obsidian (16 gp). Blue sapphire (1500 gp). Tourmaline (130 gp).


Social Check DCs


Tarhun Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His rusty crest, when down, is lengthy. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Soapmaker, Tarhun learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Soapmaker.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Shy, PTSD. Bonds: Family, Job, Rich. Occupation: Soapmaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Tarhun Pfaphnyrennish, Male Dragonborn Fighter 5
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)18 (+4) 12 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Undercommon, Dwarven, Abyssal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Moss agate (13 gp). Citrine (50 gp).


Social Check DCs


Percival Stauffer, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His golden hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Passionate, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Slave. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Percival Stauffer, Male Half-Elf Bard 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 6000 sp. Silver pearl (90 gp). Sard (70 gp). Malachite (10 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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