Halander Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail, and he perpetually has his greatsword ready. His brown hair is cut short. His eyes are likewise brown.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.
History: Halander was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.
Motivation: Further expansion of business; and to be a weaver again
Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Job, Attractive. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 11
Hit Points 60 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 350 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item.
Patrick Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long brown beard, and similarly colored long hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels threatened by others
Flaws: Secretive, Hedonist, Fearful. Bonds: Attractive, Rich, Criminal record. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4
Possessions: 900 gp. Azurite (7 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp). Canary diamond (7000 gp). Tiger eye turquoise (7 gp). Golden yellow topaz (1300 gp). Moss agate (7 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown small hat and brown clothes. His golden hair is still thick. His gray eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Odo's homeland. Odo decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Stylist and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Fighting. Bonds: Immigrant, Job, Adventurer, Rich, Family. Occupation: Stylist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 62 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2000 gp. Eye agate (6 gp). Hematite (6 gp). Fire opal (1500 gp). Eye agate (6 gp). Black star sapphire (1500 gp). Aquamarine (800 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he has a large yellow mantle and cape that has been intricately interwoven into his brown robe. He has styled his silver hair well, parting it to the left. He has amber eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Brewer soon after.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Flaws: Fearful, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 16
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +7 / 1d10+5, Grapple +5
Possessions: 6000 sp. Solid gold idol (900 gp).
Theodoric Bradly, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a green poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 10)
Armor Class 13
Hit Points 96 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
