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Advanced [show]


Abad Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has white hair. His eyes are silver.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Dilettante, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: A deep hatred of goblins; and sabotage a competitor

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Abad Loyalty, Male Tiefling Commoner 8
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)18 (+4) 14 (+2)18 (+4)
Skills Investigation +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Elven, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Garfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. His tied-back hair is white. His hazel eyes dart from person to person to random spaces in the air.

Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Gilbert was born on a far western forest where he grew up under the tutelage of his mother, an expert Herbalist. He has worked as a Herbalist like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined, Artistic. Bonds: Immigrant, Job, Religious. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Gilbert Garfield, Male Human Fighter 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Moss agate (9 gp).


Social Check DCs


Erky Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His white hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Erky grew up listening to his father's many stories. He found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Ugly, Insomniac, Cynical. Bonds: Adventurer. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Erky Humplebumple, Male Gnome Paladin 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 18 (+4)15 (+2)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon, Auran, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Spyglass.


Social Check DCs


Alberich Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his blonde hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He was granted psionic powers by his dying brother.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Alberich Goldfinder, Male Dwarf Ranger 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 50 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +8 / 3d10+4, Ranged +3 / 3d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp.


Social Check DCs


Bidreked Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He is bristling with hidden weapons, mostly pickaxes and axes. His green crest has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his mother.

History: Bidreked was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to meet his childhood hero; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Bonds: Criminal record, Attractive, Poor, Adventurer. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Bidreked Esstyrlynn, Male Dragonborn Fighter 7
Medium (6'4") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 30000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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