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NPC Generator

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Advanced [show]


Therai Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his halberd ready. His brown hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gold.

Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Therai Bitter, Male Tiefling Paladin 8
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Silver ewer (30 gp). Gold and topaz bottle stopper cork (1500 gp).


Social Check DCs


Zaffrab Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and blonde. His thin eyebrows rest above his beady gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying sister.

Motivation: He is unsatisfied with his job; and marry his sister to traveling adventurers

Ideals: Justice, Gifted. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Zaffrab Daergel, Male Gnome Paladin 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 49 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)10 (+0) 12 (+1)17 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 43000 sp.


Social Check DCs


Lewis Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this man is well dressed, but even with his fine clothing he looks run-down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a forest tribe. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Lewis's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive, Fearful. Bonds: Nature. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Lewis Withrethin, Male Half-Elf Sorcerer 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 400 gp.


Social Check DCs


Altho Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His brown unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: Altho lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Flaws: Disease, Shy. Bonds: Attractive, Family. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Altho Honeypot, Male Halfling Cleric 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 220 gp. 3 Alchemist’s fire.


Social Check DCs


Bertram Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his white hair up in a very large beehive style do. His blue eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Military, Mentor. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Bertram Honeypot, Male Halfling Warrior 3
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)18 (+4) 9 (-1)9 (-1)
Skills History +6, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp.


Social Check DCs

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