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Advanced [show]


Gerbo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He has no hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Gerbo will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Gerbo Daergel, Male Gnome Warlock 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)9 (-1) 16 (+3)11 (+0)
Skills History +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Uraim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears a robe, a symbol of the four houses of cards around his neck, and a lance on his belt. His clothes are grease stained in places. He has a long auburn beard with little hanging trinkets. His gray eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Uraim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: He wants revenge against drow; and many drow want him driven away

Ideals: Fighting, Impeccable. Bonds: Poor, Immigrant, Enemies. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Uraim Battlehammer, Male Dwarf Bard 7
Medium (4'5") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. Rose (70 gp). Hematite (14 gp). Freshwater pearl (14 gp). Sardonyx (70 gp).


Social Check DCs


Fulbar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a green and blue handkerchief worn on his right side. He wears a top hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Mentor, Rich. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fulbar High-hill, Male Halfling Warlock 5
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Investigation +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Nicholas Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin white vertical stripes and grey pants. He carries a battered whip and tarnished longbow as well. He wears his blonde hair down. His eyes are gray.

Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the south. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insane, Ugly. Bonds: Poor. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Nicholas Arnuanna, Male Half-Elf Aristocrat 4
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 40 pp.


Social Check DCs


Cressel Open, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. His black hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are gold.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: Cressel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, In love. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Cressel Open, Male Tiefling Wizard 8
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)16 (+3) 14 (+2)17 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Ignan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 900 gp. Malachite (9 gp). Jasper (40 gp). Tiger eye turquoise (9 gp). Jasper (40 gp).


Social Check DCs

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