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Advanced [show]


Alexandre Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Alexandre Yaeldrin, Male Half-Elf Fighter 2
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1500 sp. 3 Acid flasks.


Social Check DCs


Fragrant Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His yellow fur has been sun bleached extensively. His eyes are blue.

Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His father raised him in a mountain cabin. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Nature. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Fragrant Of Ale, Male Tabaxi Monk 2
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5

Possessions: 80 gp. Iolite (20 gp). Lapis lazuli (4 gp). Jet (80 gp). 1 Chain shirt.


Social Check DCs


Arjhan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries greataxes. He has gold crest. He has a dull look in his red eyes.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur, Fighting. Bonds: Guardian, Family, Immigrant. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Arjhan Lhamboldennish, Male Dragonborn Fighter 5
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 18 (+4)16 (+3)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Terran, Celestial, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. Obsidian (6 gp). Blue star sapphire (1600 gp).


Social Check DCs


Azzakh Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tattered old clothes. His brass crest is greasy and uncared for. His eyes are a pleasant gold.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Azzakh and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and his religion dominates his actions

Flaws: Ugly, Antagonistic, Shy. Bonds: Religious, Enemies. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Azzakh Kerrhylon, Male Dragonborn Monk 10
Medium (6'2") Dragonborn, Lawful Good (CR 10)
Armor Class 10
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)17 (+3) 9 (-1)13 (+1)
Skills Athletics +7, Investigation +7
Senses Passive Perception 9
Languages Common, Giant, Goblin, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +7

Possessions: 240 pp. A pair of silk slippers encrusted with tiny pearls. (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright blue suits and hats. His black hair is thinning but still full. His eyes are brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Elaim studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted divine powers by his dying sister.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Passionate, Gifted. Flaws: Shy. Bonds: Family. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Elaim Ironfist, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 50 gp. Brass mug with jade inlays (400 gp).


Social Check DCs

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