Norman Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He prefers to wear flannel. His brown hair is kept up in a ponytail inside a deerstalker hat. He has violet eyes and a black hat with a blue feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the east to a Layabout, Norman learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the ruined castle and found the beat up bow and armor he uses now. He inherited the family business which he has now maintained for 7 years.
Motivation: His religion dominates his actions; and to be a tanner again
Flaws: Antagonistic, Fearful. Bonds: Job, Nature, Religious. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
Possessions: 700 gp.
Nirgel Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a long, brown cloak, and sports empty pouches on his belt. His blue hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments
History: Gifted from a young age, Nirgel studied abroad. He worked as a nervous Marshal and found it very stressful. Recently he has begun working with bootleggers and crooks.
Motivation: He has money and likes to spend it; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 19 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Halfling, Celestial, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 400 gp.
Mogg Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a scythe on his belt. His skin is fair and his fingers are delicate and long. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Mogg grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end.
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Adventurer, Has a crush. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1000 gp. Obsidian (7 gp).
Reynard Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a green collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. He has several tiny amber earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised in a desert tribe. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Insane. Bonds: Rich, Religious, Nature. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 160 gp. 1 Chain shirt.
Pallabar Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Pallabar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to protect his home
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 63 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.
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