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Advanced [show]


Geoffrey Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fisher does. His skin is fair and his fingers are delicate and long. His Stetson hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born on a small isolated farm. His childhood dream was to be a Glassblower, but he was a colossal failure. He has taken up work as a Fisher and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, PTSD. Bonds: Job, Enemies, Nature. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Geoffrey Netyoive, Male Half-Elf Warlock 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 40 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cimer Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of falchions on his belt, each one with a jet on the hilt. He has brown hair. His eyes, though not visible through his cowl, are white.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Banker, but he was a colossal failure. In the meantime he has taken over work as a Carter and occasionally as a mercenary.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Slave, Job, Criminal record. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Cimer Terror, Male Tiefling Aristocrat 4
Medium (6'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 17 (+3)17 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ethereal Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of shields, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has styled his white fur well, parting it to the left. His hazel eyes are passionate and lively.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, his parents were killed by a dire rats raid, leaving Ethereal alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of dire rats; and money/treasure

Ideals: Fighting, Professionalism. Flaws: Hedonist, Disease. Bonds: Rich, Enemies. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Ethereal Of Claws, Male Tabaxi Monk 4
Medium (6'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Deep blue spinel (1200 gp). Blue quartz (12 gp). Alexandrite (1200 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Lucan Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of magic around his neck, and a dagger on his belt. He wears his hair in dreadlocks. His eyes are blue and catlike.

Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Fighting. Flaws: Insane, Insomniac, PTSD. Bonds: Rich. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Lucan Sylvaranth, Male Elf Adept 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Namfoodle Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is thinning but still full. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Namfoodle will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Apothecary, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Namfoodle was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Bonds: Attractive, Poor, Military. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Namfoodle Oomtrowl, Male Gnome Fighter 6
Small (3'6") Gnome, Neutral Evil (CR 6)
Armor Class 11
Hit Points 63 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)11 (+0) 13 (+1)17 (+3)
Skills Arcana +3, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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