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NPC Generator

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Advanced [show]


Elegant Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His lavender fur is still thick. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Nature. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Elegant Of Claws, Male Tabaxi Bard 12
Medium (5'0") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 71 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2000 gp. Aquamarine (1200 gp). Star ruby (900 gp). Eye agate (7 gp). Obsidian (7 gp). Emerald (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of strength around his neck, and a whip on his belt. His chestnut hair is braided into rings. His eyes are brown and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Laborer, his father struggled to pay the bills. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

John Watson, Male Half-Elf Monk 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Hadley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His auburn hair is cut short. His fierce blue eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Optimist, Justice. Bonds: Attractive, Poor, Adventurer. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Hadley, Male Human Ranger 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 11 (+0)17 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 50 gp. Silver pearl (130 gp).


Social Check DCs


Quarion Othronus, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears yellow painted combat armor at almost all times. His black hair is heavily combed to the right. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a illithids raid, leaving Quarion alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy, Impulsive. Bonds: Religious, Enemies. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Quarion Othronus, Male Elf Sorcerer 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 700 sp.


Social Check DCs


Uraim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this southern man is wearing a long, green, dusty cloak. He has wavy auburn hair. He has a dull look in his gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his singing dream.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Artistic. Flaws: Insomniac, Shy, Fearful. Bonds: Military. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Uraim Hammerstone, Male Dwarf Aristocrat 12
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 98 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)17 (+3) 8 (-1)14 (+2)
Skills Investigation +7, Persuasion +6
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Ignan, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Red-brown spinel (70 gp). Zircon (80 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp).


Social Check DCs

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