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Advanced [show]


Horza Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is golden. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Horza grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Ugly, Racist. Bonds: Job, Rich, Adventurer, Has a crush. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Horza Blakely, Male Half-Orc Aristocrat 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 3000 sp. White pearl (90 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Citrine (20 gp).


Social Check DCs


Lone Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length orange fur. His copper eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Lone was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lone Mist, Male Tabaxi Rogue 3
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Hugh Dryden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He is an epitome of beauty. He has blonde hair. His blue eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and seeks redemption

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Criminal record, Rich. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Hugh Dryden, Male Human Barbarian 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Warryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple black line shooting up and back down. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his black hair. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Warryn Wildwander, Male Gnome Barbarian 13
Small (3'7") Gnome, Lawful Evil (CR 13)
Armor Class 13
Hit Points 140 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)18 (+4) 11 (+0)16 (+3)
Skills Nature +8, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnome, Auran, Elven, Goblin, Orc
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Alexandrite (1500 gp). Alexandrite (1500 gp). Brown-green garnet (120 gp). Deep blue spinel (1500 gp). Star rose quartz (50 gp). Azurite (13 gp). Star rose quartz (50 gp). Obsidian (13 gp). 1 Medium magic item.


Social Check DCs


Alexandre Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in yellow turtlenecks beneath a grey coat with brown slacks. He has a long auburn beard with little hanging trinkets. His eyes are likewise green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Rich. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Alexandre Ainsworth, Male Human Bard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Perception +2, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. 2 Alchemist’s fire.


Social Check DCs

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