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Advanced [show]


Shifting Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears bulky green painted plate armor, he is not a threatening figure. He keeps his long yellow fur kept up in a rat tail. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: When he was but 4 years old his parents immigrated from the north. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Opinionated, Gifted, Optimist. Bonds: Immigrant, Family. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Shifting Timber, Male Tabaxi Aristocrat 10
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Performance +6, Survival +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1700 gp. Coral (150 gp). Deep blue spinel (1100 gp). Star ruby (400 gp). Hematite (6 gp). Star ruby (400 gp). Smoky quartz (70 gp). Azurite (6 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries sais. His long blonde hair reaches down to his waist. His eyes are amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Thorin studied abroad. After coming to the age of reason, Thorin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: To be a Butcher again.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Thorin Bloodkith, Male Dwarf Rogue 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 81 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Persuasion +3, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Infernal, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).


Social Check DCs


Srorthen Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His crest is copper and curly. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a crush on the local Unemployed; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Bonds: Attractive, Has a crush, Criminal record. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Srorthen Ophinshtalajiir, Male Dragonborn Sorcerer 5
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)11 (+0) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Draconic, Aquan, Druidic
Attacks Melee +8 / 2d4+5, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Amastacia, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has styled his golden hair well, parting it to the left. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Priest in town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Dayereth was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dayereth's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Religious. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Dayereth Amastacia, Male Elf Wizard 4
Medium (5'2") Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 4 Alchemist’s fire. 2 Smokesticks.


Social Check DCs


Gomory Wellington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His hair is golden and very short. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. He moved out north to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Joker, Logical. Flaws: Insane. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Gomory Wellington, Male Human Commoner 11
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 14
Hit Points 63 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 370 pp. Fire opal (700 gp). Azurite (12 gp). Alexandrite (900 gp). Freshwater pearl (12 gp). Chrysoberyl (80 gp). Alexandrite (900 gp). Obsidian (12 gp). Deep blue spinel (900 gp). Clear bright green emerald (4000 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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