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NPC Generator

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Advanced [show]


Rurik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His red hair is lengthy. His gray eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. When Rurik reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Philantrophist, Professionalism, Gifted. Bonds: Attractive, Military, Family. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Rurik Durthane, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1900 sp.


Social Check DCs


Wrenn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his brown hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Wrenn was born in the west. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Persistence. Bonds: Poor, Attractive, Guardian, Enemies, Job. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Wrenn Tarkelby, Male Gnome Rogue 7
Small (3'7") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Amnon Fate, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Hunter, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Has a crush, Poor. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Amnon Fate, Male Tiefling Barbarian 3
Medium (6'6") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Kugáluga Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is chestnut and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. Kugáluga abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Mentor. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Kugáluga Marley, Male Half-Orc Aristocrat 3
Medium (5'1") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 11000 cp. Freshwater pearl (11 gp). Red-brown spinel (70 gp).


Social Check DCs


Valafar Swift, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. His blue hair is heavily combed to the left. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: Valafar was born in the south. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Persistence. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Valafar Swift, Male Tiefling Fighter 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 75 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)19 (+4) 13 (+1)18 (+4)
Skills Insight +4, Nature +7
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Terran, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 1200 gp.


Social Check DCs

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