Gerald Zhanini, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He usually wears his black robe and has his quarterstaff always slung over his shoulder. His whole body is exceptionally muscular. He wears a colorful flower in his auburn hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted martial powers by his dying brother.
Motivation: He has decided he is irredeemable; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Criminal record. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Darrow Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His black hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Herbalist, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He would like to get married and retire; and sabotage a competitor
Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 52 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Cloud Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. He keeps his brown fur in a flapper bob. His eyes, though not visible through his cowl, are copper.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. When Cloud reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to be a bather again
Ideals: Joker. Bonds: Military, Rich, Job, Adventurer. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 61 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1300 gp.
Sark Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'0" eastern man, he wears a black tunic with violet highlights, and long black pants that bunch up around his shoes. His chestnut hair is braided into rings. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small plains village. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He is compelled to act according to his religious beliefs; and he has comitted a past crime that haunts him to this day
Flaws: Secretive. Bonds: Attractive, Enemies, Nature, Criminal record, Religious. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. Emerald (800 gp). Emerald (800 gp). White pearl (40 gp). 1 Minor magic item.
Beloril Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and black robe with the hood down. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Glassblower profession.
History: Beloril was raised in a hard working conservative environment. He found a children's book about a Dwarf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A deep hatred of orcs; and meet up once more with his childhood friend
Bonds: Attractive, Guardian, Job, Adventurer, Enemies. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Obsidian (12 gp). White pearl (120 gp). Jet (120 gp).
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