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Advanced [show]


Borun Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts, and he perpetually has his flail ready. His golden hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Borun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and a deep hatred of illithids

Ideals: Fighting, Logical, Gifted. Flaws: Secretive, PTSD. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Borun Shadowquick, Male Halfling Paladin 7
Small (3'2") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 62 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Aquamarine (1100 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is lengthy. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Therai abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and expand his business

Ideals: Athletic. Bonds: Poor, Job, Adventurer, Religious. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Therai Intellect, Male Tiefling Bard 6
Medium (5'9") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 8000 sp. Zircon (60 gp). Blue quartz (7 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nazû Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He is muscular with a powerful set of arms. His black hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His divine abilities were realized during a raid on his village. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC.

Ideals: Joker, Persistence, Gifted. Flaws: Ugly, Disease. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Nazû Reid, Male Half-Orc Fighter 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 10 (+0)8 (-1)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Uthemar Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He wears a colorful flower in his chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Shy, Insomniac. Bonds: Attractive, Religious, Enemies. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Uthemar Staurheim, Male Half-Elf Commoner 15
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 45 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 9 (-1)16 (+3)
Skills Deception +8, History +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 7000 gp. Blue quartz (8 gp). Rose (50 gp). Golden yellow topaz (1000 gp). Fiery yellow corundum (1400 gp). Aquamarine (1000 gp). Coral (50 gp). Malachite (8 gp). 1 Medium magic item.


Social Check DCs


Ombul Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This man tends to wear a large grey jacket, and sports empty pouches on his belt. His long white hair reaches down to his waist. His face is scarred and worn.

Personality: Ombul is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Ombul does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gifted student he started as a Animal Trainer, but he got bored and became a Mortician. He inherited the family business which he has now maintained for 3 years.

Motivation: He feels kind of lost in life.

Ideals: Extrovert, Artistic. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ombul Cherrycheeks, Male Halfling Adept 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs

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