Prâk Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear flannel. His white hair is lengthy. This blue eyed northerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Prâk was raised in a hard working conservative environment. After coming to the age of reason, Prâk took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Family. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 14000 cp. 2 Alchemist’s fire. 2 Alchemist’s fire.
Raer Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tight fitting green shirt and pants. He wears his blonde hair up. He has brown eyes and a green hat with a black feather.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Elves.
History: He got into the Carpenter business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Carpenter.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Job, Religious. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 8000 cp. A delicate silver chain set with a tourmaline (80 gp).
Delebean Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears a pastel broad hat and pastel clothes. His auburn hair is slicked back into a classic pompadour. He has hazel eyes and a pastel hat with a white feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Delebean took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Job. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 98 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Orc, Druidic
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 5000 gp. Smoky quartz (70 gp). Banded agate (13 gp). Clear bright green emerald (7000 gp). Brown diamond (7000 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Malachite (13 gp). Sardonyx (70 gp). Red-brown spinel (130 gp). Golden pearl (130 gp). Amethyst (130 gp). 1 Minor magic item.
Gormogord Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing colorful clothing, dressed as a Beggar. His hair is cut close to his head. He has hazel eyes and a black hat with a green feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Miner, who enjoyed hunting, Gormogord was taken on many hunting expeditions. Gormogord liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To settle down with his crush; and he's in love
Ideals: Justice, Philantrophist. Flaws: Secretive. Bonds: Nature, Has a crush. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 58 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Black pearl (800 gp). Freshwater pearl (12 gp). Bloodstone (60 gp). Malachite (12 gp).
Gargax Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a grey tunic with yellow highlights, and long brown pants that bunch up around his shoes. He is physically well-built. He wears a deerstalker hat to cover his moderate length copper crest. His face is scarred and worn.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor, Military, Adventurer. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Finely wrought small gold bracelet (80 gp).
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