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NPC Generator

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Advanced [show]


Nutae Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His clothes are grease stained in places. His golden hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. Nutae was born on a far northern mountains where he grew up under the tutelage of his father, an expert Fisher. He now owns his own business.

Motivation: Many gnolls want him driven away; and balancing his hectic life and new fisher responsibilities is difficult

Bonds: Poor, Immigrant, Attractive, Enemies, Job. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Nutae Larson, Male Half-Elf Warlock 10
Medium (4'10") Half-Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 1100 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (140 gp). Large well-done wool tapestry (600 gp). A small bag of saffron. (10 gp).


Social Check DCs


Art Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. He has no fur. His eyes are copper and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Art was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Cynical. Bonds: Job, Adventurer, Criminal record. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Art Wind, Male Tabaxi Bard 5
Medium (5'2") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 6000 sp. Hematite (13 gp). Moonstone (70 gp). Golden yellow topaz (400 gp). Moss agate (13 gp).


Social Check DCs


Raam Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is brown and curly. His skin is flawless and his silver eyes scan people very quickly.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things.

Ideals: Logical, Fighting. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Raam Luck, Male Tiefling Adept 1
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 11 (+0)18 (+4)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. Amethyst (120 gp). 1 Banded mail.


Social Check DCs


Aust Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and green handkerchief worn on his left side. He has a slight overbite and is overall scrawny. His golden hair is knotted and matted. His eyes, though not visible through his cowl, are blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: A powerful necromancer made him what he is. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Bonds: Enemies, Mentor, Job. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Aust Selevarun, Male Elf Expert 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adrik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His long white hair reaches down to his waist. This violet eyed easterner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered

History: Adrik was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical, Persistence. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Adrik Graybeard, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 230 gp.


Social Check DCs

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