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NPC Generator

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Advanced [show]


Nalral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is well dressed, constantly wearing a violet suit, red shirt, and brown tie. He has a hunchback. His brown hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. Days after completing his studies, news broke out that his hometown was attacked by giants. Nalral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Cynical. Bonds: Enemies, Poor, Immigrant. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Nalral Rubyeye, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs


Miles Beitz, Male Human [Permalink]

Personal [hide]

Description: This northern man is dressed in a clean pastel cloak covering his clean studded leather. His clothes are grease stained in places. He wears a Stetson hat to cover his moderate length white hair. His eyes are hazel and catlike.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. His job bores him to no end. He has decided to make it more interesting.

History: Born in the north his family was never financially stable. Miles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Miles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Beitz, Male Human Bard 10
Medium (5'3") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 5000 sp. Brown-green garnet (90 gp). Alexandrite (1400 gp). Red garnet (90 gp). Amethyst (90 gp). Peridot (20 gp). Black opal (1200 gp). White opal (1200 gp).


Social Check DCs


Veit Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a white and tan robe with the hood down. His golden hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Veit embodies much of what other species detest in the Dwarves. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Veit was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Veit's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich. Occupation: Performer

Voice: Stutters

Attributes [hide]

Veit Frostbeard, Male Dwarf Warlock 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 69 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 100 pp. Moss agate (8 gp). Amethyst (150 gp).


Social Check DCs


Windy On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man is dressed in an above average manner. His brown fur is still thick. His fierce green eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Windy On the Mountaintop, Male Tabaxi Adept 10
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Insight +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Aquamarine (200 gp). Rhodochrosite (7 gp). Tiger eye turquoise (7 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs


Harvest Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He carries with him a set of warhammers on his belt, each one with a topaz on the hilt. His brown fur is unkempt and raggedy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the south. Through the years after Harvest was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Harvest's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Harvest Of Storm, Male Tabaxi Druid 9
Medium (5'1") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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