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NPC Generator

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Advanced [show]


Cory Clare, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. He has a white handlebar mustache and slicked back white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Shy, Mundane. Bonds: Rich, Job. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Cory Clare, Male Human Monk 7
Medium (5'3") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Umpen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Impeccable. Flaws: Antagonistic. Bonds: Slave, Family. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Umpen Oomtrowl, Male Gnome Adept 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Tiger eye turquoise (4 gp). White pearl (60 gp).


Social Check DCs


Oloric Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'11" and dresses in pastel turtlenecks beneath a tan coat with green slacks. He keeps his silver hair in a flapper bob. He has several tiny emerald earrings on each ear.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: He uses money and sex appeal to get what he needs; and regain custody of his daughter

Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Family. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Oloric Daraln, Male Dwarf Paladin 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 111 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 200 pp. Onyx (40 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Wade, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with deerstalker hat. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Criminal record, Family. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Tim Wade, Male Human Warrior 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Athletics +1, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 90 gp. 1 Hourglass.


Social Check DCs


Gennal Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He has chestnut hair. His eyes are likewise hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gennal hails from a village terrorized by drow. Gennal was born on a far northern forest where he grew up under the tutelage of his father, an expert Beggar. He moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Criminal record, Enemies. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Gennal Woodhouse, Male Half-Elf Adept 13
Medium (5'2") Half-Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 57 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 17 (+3)18 (+4)
Skills Athletics +4, Intimidation +8
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 300 pp. Hematite (16 gp). Rock crystal (40 gp). Lapis lazuli (16 gp). Onyx (40 gp). Sardonyx (40 gp). Golden yellow topaz (700 gp). Blue star sapphire (400 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs

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