Rurik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He is physically well-built. His head has been shaved. His eyes are green and beady.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. In his 15th year, his parents were killed by a giants raid, leaving Rurik alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: Solid gold idol (500 gp). 1 Masterwork Common Ranged Weapon.
Bernard Webley, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a large green jacket. He is muscular with a powerful set of arms. His red hair is cut short. His hazel eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic, Secretive, Racist, Disease. Bonds: Criminal record. Occupation: Mason
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
Tharivol Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'8" and tends to wear a large green jacket. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are white and perfect.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Regain custody of his son; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Family. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 69 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Goblin, Druidic
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Brass mug with jade inlays (300 gp). Gold cup set with emeralds (12000 gp). Solid gold idol (600 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (60 gp). Solid gold idol (600 gp).
Gerard Tickle, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His hair is brown and curly. He wears crescent spectacles with a black brim.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Beggar profession.
History: Gerard was born in the south. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Ruler job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Persistence. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolen Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his sword always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly golden, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Spy, but he got bored and became a Dilettante. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Dilettante
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 800 gp.
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