Merihim Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He has a hunchback. His white hair is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He plays an instrument quite well.
History: Gifted from a young age, Merihim studied abroad. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Artistic, Gifted, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Thoradin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely green suit with black socks and a vest with buckled shoes. His red hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Mentor, Has a crush. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp.
Naeris Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He sports a long golden beard, and similarly colored long hair. His eyes are a pleasant brown.
Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.
Motivation: Further expansion of business; and expand his business
Flaws: Insane, Shy. Bonds: Attractive, Rich, Job. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).
Beloril Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. His chestnut hair is still thick. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.
History: Beloril lived on a farm with his mother, near the main road leading to a nearby town. In his 16th year, his parents were killed by a gnolls raid, leaving Beloril alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To end his boredom; and a deep hatred of gnolls
Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Family, Enemies. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 350 gp. Malachite (13 gp). Freshwater pearl (13 gp). 3 Holy water.
Baradad Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of glaives on his belt, each one with a amber on the hilt. He has done his best to style his scarlet crest to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting, Gifted. Flaws: Selfish, Impulsive. Bonds: Immigrant. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 13)
Armor Class 14
Hit Points 74 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 600 pp. Obsidian (11 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Star rose quartz (40 gp). Rose (40 gp). Rhodochrosite (11 gp). Peridot (40 gp). Black pearl (400 gp). Tourmaline (80 gp). Golden yellow topaz (400 gp). 1 Medium magic item.
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