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NPC Generator

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Advanced [show]


Anselm Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with top hat, and is pretty ugly. His silver hair is cut short with large spiked bangs in the front. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Joker, Pacifist. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Anselm Ariessus, Male Half-Elf Bard 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oskar Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tan costume with the symbols of the sun god on his torso. With a patchy red beard and wild red hair. His eyes are violet and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Merchant, but he got bored and became a Apothecary. He then took over the family business and is one of the better Apothecary for hire.

Motivation: To find somewhere to settle down.

Flaws: Secretive, Mundane. Bonds: Military, Job. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Oskar Silveraxe, Male Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Ivellios Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This western man is dressed in an above average manner. His clothes are grease stained in places. His white hair is braided into rings. His eyes are a pleasant violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Blacksmith, his father struggled to pay the bills. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Ivellios Casilltenirra, Male Elf Barbarian 11
Medium (5'0") Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 72 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 16 (+3)17 (+3)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: Sapphire pendant on gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (1300 gp). Solid gold idol (1000 gp). Cloth of gold vestments (70 gp).


Social Check DCs


Balam Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His purple hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Philantrophist, Gifted. Bonds: Rich, Nature. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Balam Enigma, Male Tiefling Warlock 12
Medium (5'4") Tiefling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 58 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)16 (+3) 14 (+2)19 (+4)
Skills Medicine +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Infernal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 3000 gp. Blue quartz (15 gp). Peridot (60 gp). Deep blue spinel (1300 gp). Jasper (60 gp). Blue quartz (15 gp). Tourmaline (160 gp). Smoky quartz (60 gp). Hematite (15 gp). Obsidian (15 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Nicor Creed, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Gifted, Fighting. Flaws: Insane. Bonds: Nature. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Nicor Creed, Male Tiefling Warlock 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp.


Social Check DCs

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