Thamuz Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a white coat, and sports empty pouches on his belt. He keeps his long purple hair kept up in a rat tail. His fierce black eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Thamuz studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has dedicated himself to building a better village for his children.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Adventurer, Has a crush. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Himo Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair, while still mostly brown, has prominent grey streaks. His blue eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Himo lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Himo was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister
Flaws: Ugly, Antagonistic. Bonds: Family, Military, Job. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Amber (50 gp).
Orsik Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears dark leathers with embroidery. His brown hair is slicked back into a classic pompadour. His violet eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.
History: Orsik was born with his mother's beautiful face. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 20 (+5) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp.
Hunter Kimberley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a violet costume with the symbols of magic on his torso, and his gloved hand is found clutching a morningstar. His black hair is knotted and matted. His eyes are brown and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.
History: Gifted from a young age, Hunter studied abroad. A gifted student he started as a Knight, but he got bored and became a Miner. He became a Miner soon after.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Guardian, Job. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 55 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Ignan, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2400 gp.
Pikar Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He has a slight overbite and is overall scrawny. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. He can't help but pocket interesting objects he comes across
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Bonds: Criminal record, Rich, Family. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 12)
Armor Class 16
Hit Points 74 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 21 (+5) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 400 pp. A delicate brass dragon egg (100 gp). Gold cup set with emeralds (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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