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Advanced [show]


Adelard Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a grey low-cut shirt, and a small hat upon his head. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Adelard studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Extrovert, Gifted. Flaws: Insomniac, Impulsive. Bonds: Family. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Adelard Appleton, Male Human Warrior 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Alexandrite (200 gp). Moss agate (6 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears just a black suit. His scarlet crest is matted, messy, and big. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To clean up the streets.

Flaws: Ugly. Bonds: Guardian, Immigrant, Military. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Salasar Qyxpahrgh, Male Dragonborn Fighter 9
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)16 (+3) 14 (+2)18 (+4)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Draconic
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Fallond Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. He wears his black hair up in a very large beehive style do. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: Fallond lived on a farm with his father, near the main road leading to a nearby town. Through the years after Fallond was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Fallond's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.

Motivation: Doesn't want to be a Butcher and was forced into it by his family.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Family. Occupation: Butcher

Voice: French accent

Attributes [hide]

Fallond Rubyeye, Male Dwarf Sorcerer 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 64 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Persuasion +6, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 200 pp. Embroidered and bejeweled glove (3000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (2400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Hanali, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black shirt with thin white vertical stripes and green pants. He has a very tight haircut. His eyes are a pleasant amber.

Personality: Overbrimming with self-confidence, Aramil isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Shoemaker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted martial powers by his dying brother.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and further expansion of business

Ideals: Athletic, Impeccable, Gifted. Flaws: Secretive. Bonds: Job. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Aramil Hanali, Male Elf Rogue 1
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 90 gp. 1 Chain shirt.


Social Check DCs


Ugol Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a grey coat over a black low-cut shirt, and a feathered hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length silver hair. His gray eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Greedy, Addict. Bonds: Attractive, Rich. Occupation: Server

Voice: Booming voice

Attributes [hide]

Ugol Wharton, Male Half-Orc Warrior 1
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Orc, Goblin, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: 150 gp.


Social Check DCs

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