Nimble Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop fur cut. His hazel eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.
History: He was born several months after his father was called into army service. He has had some formal painting training, and achieved minor success. He now mingles about in high society.
Motivation: Money/treasure; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Philantrophist, Artistic. Bonds: Rich, Military. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 56 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 19 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Auran, Gnome, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 900 gp. Blue sapphire (1400 gp). White pearl (110 gp).
Warryn Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Eccentric and domineering, Warryn will drive conversation. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Athletic, Extrovert, Optimist. Bonds: Rich, In love. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
Bertram Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered crossbow and tarnished kukri as well. He wears his red hair down. His brown eyes peer out from beneath his top brown hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Poor, Nature. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 80 pp. 1 Minor magic item.
Clerebold Clayden, Male Human [Permalink]
Personal [hide]
Description: A 5'8" southern man, he is generally shirtless and showing off his tattooed chest. His chestnut hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Clerebold took refuge in the large cave and found the beat up glaive and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister
Ideals: Optimist, Logical, Gifted. Bonds: Nature, Family. Occupation: Courier
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Carrie Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has moderate length black hair. His face is scarred and worn.
Personality: Carrie hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Crown-heir business at a young age. His childhood dream was to be a Sellsword, but he was a colossal failure. He was granted divine powers by his dying brother.
Motivation: Further expansion of business; and expand his business
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Crown-heir
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 240 gp.
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Their contribution stands as a beacon of hope for all adventurers!