Calcitro Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Bookbinder. He has a slight overbite and is overall scrawny. He wears his white hair down. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Disease. Bonds: Military, Nature, Adventurer. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
Travok Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a green tunic with black highlights, and long green pants that bunch up around his shoes. His skin is also unnaturally pale. He has a golden handlebar mustache and slicked back golden hair. His eyes, though not visible through his cowl, are violet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 90 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 24000 sp. Eye agate (8 gp). Red-brown spinel (100 gp).
Caeldrim Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. He is physically well-built. He sports a long blonde beard, and similarly colored long hair. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south to a Fortune-teller, Caeldrim learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Fortune-teller soon after.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Professionalism. Flaws: Shy, Antagonistic. Bonds: Job, Criminal record. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Varg Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his long white hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his father.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: Retire the richest man in the north; and to get a good night's sleep
Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: Poor. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Auran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 300 gp. Malachite (4 gp). Fiery yellow corundum (800 gp). Rhodochrosite (4 gp). Coral (110 gp).
Berrian Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'8". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a shield. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was born in the north. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Half-Elven compassion; and to protect his home
Flaws: Ugly, Shy, Racist. Bonds: Poor, Immigrant. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 82 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 140 pp.
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Their contribution stands as a beacon of hope for all adventurers!