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Advanced [show]


Habor Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He wears a robe, a symbol of strength around his neck, and a sword on his belt. He has a hunchback. His blue hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.

History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Habor Pain, Male Tiefling Ranger 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Garrick, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears baggy black pantaloons and a brown scarf, he is not a threatening figure. He keeps his silver hair in a pixie cut. He has several tiny opal earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: Sold as a small child to a slaver, Glim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy.

Ideals: Joker, Persistence. Bonds: Rich, Mentor, Immigrant. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Glim Garrick, Male Gnome Commoner 8
Small (3'8") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 50 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)11 (+0) 13 (+1)16 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (400 gp). Silver chalice with lapis lazuli gems (80 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Yurk Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of shortspears on his belt, each one with a amber on the hilt. He sports a flattop hair cut. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Military, Job. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Yurk Melancon, Male Half-Orc Adept 7
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)8 (-1) 13 (+1)12 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He keeps his long gray fur kept up in a rat tail. His face is scarred and worn.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by orcs. Smoking was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly. Bonds: Enemies, Criminal record, Rich. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Smoking Timber, Male Tabaxi Expert 10
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)16 (+3) 18 (+4)14 (+2)
Skills Religion +7, Stealth +8
Senses Passive Perception 14
Languages Common, Ignan, Auran, Orc
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Varis Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His black hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Varis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Criminal record, Poor. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Varis Sharps, Male Half-Elf Paladin 4
Medium (5'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 18 (+4)12 (+1)
Skills Animal Handling +6, Deception +3
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 18000 sp. Jasper (40 gp). White pearl (120 gp). Black pearl (200 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs

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