Justin Everleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He sports a flattop hair cut. His eyes are a pleasant brown.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.
History: Justin was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He used his abilities to travel the world and help people.
Motivation: He's looking for his big break; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Bonds: Job, Adventurer, Family. Occupation: Spice Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
John Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears red cloth garments or leather armor. His chestnut hair is matted, messy, and big. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Fighting. Flaws: Ugly, Addict. Bonds: Military. Occupation: Weaver
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 16000 cp. 1 Minor magic item.
Senteq Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Map Maker. He carries a battered crossbow and tarnished shield as well. He wears his hair in dreadlocks. His amber eyes peer out from beneath his wide-brimmed brown hat.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.
History: Senteq was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 20000 sp. Jeweled gold crown (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ivellios Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair has been sun bleached extensively. He has a tattooed face.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 12th year, his parents were killed by a gnolls raid, leaving Ivellios alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ivellios was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: A strong sense of loyalty to Half-Elven people.
Ideals: Impeccable, Gifted. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Watson Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, white cloak. With bright auburn hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He dislikes all the random violence that takes place in the west. He can't help but pocket interesting objects he comes across
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.
Motivation: Sabotage a competitor; and a rival would like him out of the picture
Ideals: Pacifist. Bonds: Attractive, Criminal record, Mentor, Immigrant, Job. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 66 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: Chrysoprase (50 gp). Red garnet (150 gp). Aquamarine (1300 gp). Jasper (50 gp). Star rose quartz (50 gp). Black star sapphire (1100 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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