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Advanced [show]


Patrin Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His blue crest is long and unkept. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He was born on a small isolated farm. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Patrin Qyxpahrgh, Male Dragonborn Cleric 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Dench Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His hair is chestnut and very short. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Dench has worked very hard to control his curse. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and to be a bather again

Ideals: Professionalism, Gifted, Entrepeneur, Athletic. Flaws: Disease. Bonds: Attractive. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Dench Livingstone, Male Half-Orc Commoner 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Auran, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Nicor Covert, Male Tiefling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is braided into rings. His red eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Nicor lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and to be a stylist again

Flaws: Shy, Forgetful. Bonds: Family, Rich, Job. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Nicor Covert, Male Tiefling Rogue 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp. Smoky quartz (40 gp).


Social Check DCs


Nutae Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His hair is long and brown with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His fierce gray eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Nutae isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic, Impeccable, Gifted. Bonds: Mentor, Rich. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Nutae Suithrasas, Male Elf Aristocrat 13
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 60 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Sard (40 gp). Blue star sapphire (500 gp). Golden yellow topaz (1200 gp). Tiger eye turquoise (4 gp). Chrysoberyl (140 gp). Zircon (40 gp). Golden pearl (140 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). Eye agate (4 gp). 1 Minor magic item.


Social Check DCs


Dagger Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His orange fur is long and unkept. His yellow eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dagger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dagger. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dagger Of Clay, Male Tabaxi Sorcerer 3
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1100 sp.


Social Check DCs

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