Rûg Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan armored body suit, with a simple white line shooting up and back down. He has a small bristly mustache and wavy black hair. His eyes are hazel and catlike.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and to protect his home
Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Malachite (6 gp). Jet (140 gp). Golden yellow topaz (200 gp).
Snagog Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He has a long golden beard with little hanging trinkets. His eyes are green and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.
History: He was born in the west. Snagog was born on a far western desert where he grew up under the tutelage of his father, an expert Priest. He struck the Priest job and began his own company from there.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Professionalism. Bonds: Adventurer, Immigrant, Job. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 104 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
Possessions: 2400 gp. Gold and topaz bottle stopper cork (1700 gp). Sapphire pendant on gold chain (2300 gp). Gold dragon comb with red garnet eye (1700 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (1200 gp).
Laucian Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: He comes from a rich northern family. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Flaws: Ugly, Insomniac, Impulsive. Bonds: Rich, Enemies. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A small bag of saffron. (90 gp). Old masterpiece painting (2100 gp).
Galinndan Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. He sports a flattop hair cut. His eyes are brown and catlike.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born to a Spice Merchant, his father struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Artistic. Bonds: Immigrant, Attractive, Family, Poor. Occupation: Knight
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp.
Ahrim Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.
Motivation: To get a good night's sleep; and regain custody of his son
Ideals: Fighting. Flaws: Insomniac, PTSD. Bonds: Poor, Family. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
