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Advanced [show]


Thamior Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many blue ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Thamior was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Insomniac, Shy, Fearful. Bonds: Adventurer, Attractive. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Thamior Goltorah, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Sylvan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 400 sp. Jet (70 gp).


Social Check DCs


Dean Dalton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. He carries a battered hand crossbow and tarnished shield as well. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Human supremacist, though he does not identify as such. Energy wise he seems alert and responsive.

History: Born in the north to a Doctor, Dean learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and to be a hunter again

Ideals: Fighting, Professionalism. Flaws: Insomniac, Racist. Bonds: Job. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Dean Dalton, Male Human Expert 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +6

Possessions: 300 gp. Deep blue spinel (200 gp). Jasper (50 gp). Violet garnet (200 gp).


Social Check DCs


Dondon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. With bright silver hair and a scraggly beard. He has several tiny emerald earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Dondon hails from a village terrorized by brigands. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: Revenge.

Ideals: Philantrophist. Bonds: Attractive, Rich, Slave, Enemies. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Dondon Goodearth, Male Halfling Druid 8
Small (3'1") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 31 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 900 gp. A small bag of saffron. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. With a patchy silver beard and wild silver hair. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gilthur was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Athletic. Flaws: Depressed, Shy. Bonds: Family. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Gilthur Trueblood, Male Dwarf Commoner 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 pp. A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs


Thomas Clive, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a yellow Stetson hat and yellow clothes. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: Thomas was born in the north. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He loathes his own lifestyle; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism, Persistence. Flaws: Shy, Depressed. Bonds: Attractive, Criminal record. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Thomas Clive, Male Human Aristocrat 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 16 (+3)18 (+4)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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