Krimp Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is renowned for his bright grey suits and hats. His moppish silver hair is in a traditional bowl cut. He wears an eyepatch.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west to a Weaver, Krimp learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and seeks redemption
Flaws: Ugly, Selfish, Forgetful. Bonds: Job, Criminal record. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Ivellios Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of monstrous two handed axes on his belt, each one with a amethyst on the hilt. His white hair is braided into rings. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a hateful person. He taunts others and blames them for his problems. Ivellios enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Poor, Criminal record. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Burgell Reese, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Burgell lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur, Philantrophist. Bonds: Enemies, Family, Adventurer. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 9000 cp.
Skoth Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears brown painted combat armor at almost all times. His chestnut hair is kept up in a ponytail inside a Stetson hat. He is baby faced.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a great chef.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Half-Orc Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Passionate, Gifted. Bonds: Military, Adventurer. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: Banded agate (4 gp). Blue quartz (4 gp). 1 Minor magic item.
Pallabar Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and carries flails. He has a small bristly mustache and wavy black hair. His eyes are green and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: When he was but 6 years old his parents immigrated from the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pallabar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Spice Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 85 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 6000 gp. Rhodochrosite (8 gp). Brown-green garnet (40 gp). Black pearl (700 gp). Red spinel (40 gp). Blue sapphire (1100 gp). Black pearl (700 gp). Rock crystal (70 gp). Deep green spinel (40 gp). Golden pearl (40 gp). Tourmaline (40 gp). Rhodochrosite (8 gp).
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