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NPC Generator

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Advanced [show]


Qemuel Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His black hair is unkempt and raggedy. His eyes are white and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Qemuel and his spouse have recently divorced.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Impulsive. Bonds: Poor. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Qemuel Tranquil, Male Tiefling Commoner 6
Medium (5'9") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 9 (-1)18 (+4)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hûmgrat Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He has a slight overbite and is overall scrawny. With bright chestnut hair and a scraggly beard. He has a dull look in his hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Shy, Selfish. Bonds: Religious, Job. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Hûmgrat Marlowe, Male Half-Orc Warlock 3
Medium (5'10") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Koeth Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. His silver hair is knotted and matted. His brown eyes peer out from beneath his deerstalker grey hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.

History: Koeth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Flaws: Selfish, Addict. Bonds: Job, Poor, Religious. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Koeth Fasharash, Male Elf Warlock 1
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Mantus Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Layabout father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Has a crush. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Mantus Carrion, Male Tiefling Expert 8
Medium (6'8") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Anverth Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'4" and wears many layers of old clothing at all times. His left leg appears badly burned and disfigured. His chestnut hair is knotted and matted. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Anverth grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Nature, Adventurer. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anverth Nopenstallen, Male Gnome Aristocrat 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Alexandrite (200 gp). Rock crystal (80 gp). Pink pearl (160 gp). 1 Minor magic item.


Social Check DCs

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