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Valorean Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length copper crest. His eyes are a pleasant gold.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Cynical. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Valorean Shestendeliath, Male Dragonborn Monk 2
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp. 1 Superior lock.


Social Check DCs


Lucan Lathalas, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man wears a tight fitting blue shirt and pants. His hair is long and white with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Religious, Enemies. Occupation: Brewer

Voice: German accent

Attributes [hide]

Lucan Lathalas, Male Elf Ranger 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 11 (+0)10 (+0) 15 (+2)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Faran Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean red cloak covering his clean studded leather. His blonde hair is still thick. His skin is flawless and his amber eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Mentor. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Faran Warmwater, Male Halfling Druid 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 200 gp. Zircon (30 gp).


Social Check DCs


Brogg Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. He has violet eyes.

Personality: Brogg wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Brogg is combative with any and all who dare try his patience in the slightest.

History: Brogg was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Brogg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Brogg Gentry, Male Half-Orc Adept 2
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Arannis Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears bulky brown painted plate armor, marred by beers. His blonde hair is cut short with large spiked bangs in the front. He has a dull look in his violet eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Arannis Berevan, Male Half-Elf Ranger 3
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp.


Social Check DCs

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