Stannor Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long white hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Shy, Impulsive. Bonds: Slave. Occupation: Farmer
Voice: German accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Namfoodle Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. His red hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a white hat with a tan feather.
Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 97 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 400 pp. Silver comb with moonstones (400 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple blue robe with white stripes complete with hood. His gray fur is still thick. His eyes, though not visible through his cowl, are green.
Personality: He has always had a great fascination with Tabaxi culture. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the west to a Scribe, Spear learned a great deal about his mother's area of expertise. Spear abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Gifted, Optimist. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 68 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1800 gp. Black pearl (900 gp). Jasper (70 gp). Chalcedony (70 gp). Peridot (70 gp). Malachite (16 gp). Golden yellow topaz (900 gp).
Beiro Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a brown coat with tan slacks. His silver hair is singed and shortened. His green eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Beiro isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is a bit of a xeno-phobe, disliking non-Elves.
History: The child of southern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Immigrant, Military. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Einkil Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears just a brown suit. He has wavy chestnut hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and he wants revenge against brigands
Flaws: Ugly, Shy, Disease, PTSD. Bonds: Enemies. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 91 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 2600 gp. Malachite (16 gp). Jasper (50 gp). Violet garnet (500 gp). Azurite (16 gp). Blue quartz (16 gp). Pink pearl (150 gp). Deep blue spinel (500 gp). Jet (150 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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