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Advanced [show]


John Morley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: John was born with his father's beautiful face. In his 16th year, his parents were killed by a gnolls raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Enemies. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

John Morley, Male Human Fighter 2
Medium (6'3") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs


Flask Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. He has wavy brown fur. His eyes are green and catlike.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Healer, who enjoyed hunting, Flask was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and he is greedy

Ideals: Fighting. Bonds: Enemies, Rich, Nature, In love, Job. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Flask Of Wine, Male Tabaxi Ranger 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).


Social Check DCs


Salasar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear blue clothing when he does not wear armor. His brass crest is smooth and relatively long. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Salasar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He was granted psionic powers by his dying brother.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Military, Job, Family. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Salasar Clethtinthiallor, Male Dragonborn Wizard 7
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Abyssal
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 400 gp. Coral (160 gp).


Social Check DCs


Beloril Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tight fitting white shirt and pants. He sports a long black beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Impeccable. Flaws: Insane, Shy, Mundane. Bonds: Criminal record. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Beloril Loderr, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 370 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Erdan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze, and he perpetually has his kukri ready. His black hair is cut jaggedly and amateurishly. He has brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been saving his money to try and buy his brother's freedom.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Family, Criminal record. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Erdan Ilphelkiir, Male Elf Cleric 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs

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