Hubert Quinton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his scythe. His golden hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic, Logical. Flaws: Racist. Bonds: Adventurer. Occupation: Stableman
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp. 1 Tanglefoot bags.
Windy Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a robe, a symbol of death around his neck, and a monstrous two handed axe on his belt. His beige fur is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Windy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Windy's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 28000 sp. Brown-green garnet (120 gp). Malachite (6 gp). Blue quartz (6 gp). Chrysoprase (50 gp). 1 Minor magic item.
Quick Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing colorful clothing, dressed as a Bounty Hunter. His whole body is exceptionally muscular. His lavender fur is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He acts crazy and hedonistic. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: When he was but 5 years old his parents immigrated from the north. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and doesn't want to be a bounty hunter and was forced into it by his family
Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Attractive, Nature, Family. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 13)
Armor Class 13
Hit Points 103 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Glim Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in an above average manner. He has a small bristly mustache and wavy blonde hair. He has a dull look in his hazel eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.
History: His father raised him in a mountain cabin. A freak accident while working with his Adventurer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Dilettante
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Golden pearl (120 gp). Rhodochrosite (7 gp). Violet garnet (900 gp). 1 Minor magic item.
Cloak On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a brown cloak and cross-gartered red stockings. He wears a deerstalker hat to cover his moderate length orange fur. He has gleaming, smiling yellow eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Retire the richest man in the east; and to clean up the streets
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Guardian. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 101 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
Possessions: 2900 gp. Red garnet (100 gp). Freshwater pearl (7 gp). Bloodstone (50 gp). Moonstone (50 gp). Jet (100 gp). Banded agate (7 gp). Chrysoprase (50 gp). Aquamarine (900 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
