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Advanced [show]


Carrie Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His red hair is smooth and relatively long. He has violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help; and to prove his worth to the world

Ideals: Artistic. Flaws: Sensitive, Shy. Bonds: Attractive, Nature. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Carrie Qualanthri, Male Half-Elf Warrior 4
Medium (5'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 8 (-1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Star rose quartz (50 gp). Black pearl (600 gp). Black pearl (600 gp). Fire opal (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Zook Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a grey suit. He keeps his chestnut hair in a pixie cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Zook Offund, Male Gnome Rogue 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Elaim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his black hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Elaim Goblinbane, Male Dwarf Warlock 11
Medium (4'2") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 80 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Insight +7, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 1000 gp.


Social Check DCs


Anverth Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is golden. His hazel eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Military, Criminal record. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Anverth Quillsharpener, Male Gnome Aristocrat 6
Small (3'4") Gnome, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp. Black opal (1100 gp). Coral (90 gp). 1 Minor magic item.


Social Check DCs


Naill Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He carries with him a set of ceremonial daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his golden hair down. His hazel eyes peer out from beneath his top white hat.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them

History: Naill lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Fletcher, but he was a colossal failure. He then took over the family business and is one of the better Tanner for hire.

Motivation: A deep hatred of dire rats; and doesn't want to be a tanner and was forced into it by his family

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Family, Job. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Naill Mellerelel, Male Elf Ranger 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2500 sp. Iolite (20 gp).


Social Check DCs

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