Mugrunden Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and white robe with the hood down. His crest is short and bronze. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Fletcher. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Disease, PTSD. Bonds: Job, Religious. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 8000 cp. Coral (60 gp). Hematite (4 gp). Lapis lazuli (4 gp).
Fargas Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He carries with him a set of whips on his belt, each one with a amber on the hilt. His moppish chestnut hair is in a traditional bowl cut. His half smiles and gray eyes are beguiling and draw you in.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Fargas hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: Sabotage a competitor; and expand his business
Ideals: Fighting. Bonds: Attractive, Job, In love, Enemies. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 61 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 100 gp. Sard (30 gp).
Kilvar Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is brown and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Kilvar was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 19 (+4) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Orthog Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are hazel.
Personality: He dislikes all the random violence that takes place in the north. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Orthog was born with his mother's beautiful face. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Orthog never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to have a good time and be beloved.
Ideals: Pacifist, Optimist. Bonds: Attractive, In love. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 1000 sp. Azurite (12 gp). Star rose quartz (20 gp). Moss agate (12 gp).
Hamil Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This western man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He has wavy brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the west. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: Many giants want him driven away; and he wants revenge against giants
Ideals: Philantrophist. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
