Kildrak Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses like a well dressed Cook does. He has a small bristly mustache and wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.
History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor.
Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
Possessions: Just what you see.
Ulfgar Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair has been sun bleached extensively. His eyes are brown and beady.
Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a slaver, Ulfgar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he has money and likes to spend it
Flaws: Ugly. Bonds: Rich, Has a crush, Immigrant, Mentor. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1000 gp. Moss agate (11 gp). Deep blue spinel (700 gp).
Lance Staurheim, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a simple green robe with tan stripes complete with hood, marred by teas. His golden hair is kept up in a ponytail inside a top hat. His eyes are amber and catlike.
Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His mother raised him in a mountain cabin. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted from career to career and currently works as a Assassin.
Motivation: Wants to have a good time and be beloved; and to be a stylist again
Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Job, Nature. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 17000 cp. 1 Masterwork Thieves’ tools. 1 Magnifying glass.
Vanuath Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a chestnut handlebar mustache and slicked back chestnut hair. His ears are large.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a mountains tribe. He found a children's book about a Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural elven artifacts is his passion
Flaws: Ugly. Bonds: Rich, Enemies, Immigrant, Nature, Adventurer. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Kilvar Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is braided into rings. He wears an eyepatch.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Ruler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Auran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp. Amber (150 gp). Star rose quartz (80 gp).
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